Spatial Media is a distributed broadcast studio based on a client/server architecture.

Where does it fit in TRANSMIXR?

The Spatial Media XR Experience package provides tools to broadcast immersive media in the context of a live TV broadcast on a virtual stage

What problems does it solve?

  1. Display immersive content (360, volumetric)
  2. Manage a familiar live broadcast environment for VR
  3. Allow spectators to communicate with each other and react live

How does it work?

The broadcast is transferred over the Internet through two communication channels: Control (WebSockets) and Data (WebRTC)

Spatial Media is broadly split into five software apps, hereafter referred to as “roles”. A complete broadcast leveraging all features will require all roles to be up and running. Some roles may require third-party software to be running alongside them in order to function.

Below are instructions to set up and connect each role on a local network. These instructions assume a simplified topology, where each role is given to a different machine, and all machines are connected to the same network.

Contact

Julien CASTET <julien.castet@immersion.fr>


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This project has received funding from the Horizon Europe programme under the Grant Agreement 101070109. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or European Commission. Neither the European Union nor the European Commission can be held responsible for them.